ÄÜÅÙÃ÷ »ó¼¼º¸±â
½ÃÀÛÇϼ¼¿ä! C# 10 ÇÁ·Î±×·¡¹Ö


½ÃÀÛÇϼ¼¿ä! C# 10 ÇÁ·Î±×·¡¹Ö

½ÃÀÛÇϼ¼¿ä! C# 10 ÇÁ·Î±×·¡¹Ö

<Á¤¼ºÅÂ> Àú | À§Å°ºÏ½º

Ãâ°£ÀÏ
2023-01-30
ÆÄÀÏÆ÷¸Ë
ePub
¿ë·®
9 M
Áö¿ø±â±â
PC½º¸¶Æ®ÆùÅÂºí¸´PC
ÇöȲ
½Åû °Ç¼ö : 0 °Ç
°£·« ½Åû ¸Þ¼¼Áö
ÄÜÅÙÃ÷ ¼Ò°³
ÀúÀÚ ¼Ò°³
¸ñÂ÷
ÇÑÁÙ¼­Æò

ÄÜÅÙÃ÷ ¼Ò°³

ÀÌ Ã¥ÀÇ ¸ñÇ¥´Â ¿©·¯ºÐÀÌ C#À» ÀÌ¿ëÇØ ÇÁ·Î±×·¡¹Ö ±âÃʸ¦ źźÇÏ°Ô ´ÙÁú ¼ö ÀÖ°Ô ÇÏ´Â °ÍÀÌ´Ù. À̸¦ À§ÇØ C# ¾ð¾îÀÇ ÃֽŠ¹öÀüÀÎ C# 10ÀÇ ¹®¹ý±îÁö ±¸Ã¼ÀûÀÎ ¿¹Á¦¿Í ÇÔ²² »ó¼¼È÷ ¼³¸íÇϸç, ´Ü¼øÈ÷ ¾ð¾îÀÇ ¹®¹ýÀ» ½ÀµæÇÏ´Â µ¥ ±×Ä¡Áö ¾Ê°í ½ÇÁ¦·Î ÇÁ·Î±×·¥À» Á¦ÀÛÇÒ ¼ö ÀÖ´Â ´Ü°è±îÁö ÇнÀÇÒ ¼ö ÀÖ°Ô ±¸¼ºÇß´Ù. À̹ø °³Á¤ÆÇ¿¡¼­´Â C# 10¿¡¼­ °³¼±µÈ ´Ù¾çÇÑ ¾ð¾îÀû Ư¼ºÀ» ´Ù·é´Ù. (·¹ÄÚµå/±¸Á¶Ã¼/³×ÀÓ½ºÆäÀ̽º °³¼±, º¸°£µÈ »ó¼ö ¹®ÀÚ¿­, È®Àå ¼Ó¼º ÆÐÅÏ, ¶÷´Ù ±â´É Çâ»ó, È£ÃâÀÚ Àμö ½Ä)

ÀúÀÚ¼Ò°³

C/C++ °æ·ÂÀ» ½ÃÀÛÀ¸·Î ¢ß´å³Ý¿¢½ºÆÛÆ®¿¡¼­ 7³â ³Ñ°Ô ´Ù¾çÇÑ ºÐ¾ßÀÇ ÀÀ¿ë ÇÁ·Î±×·¥ °³¹ßÀ» ÇÑ ÈÄ ÇöÀç´Â ¢ßÁ¦´ÏÆÛ¼ÒÇÁÆ®¿¡¼­ ¼º´É °ü¸® ¼Ö·ç¼ÇÀÇ ´å³Ý ¹öÀü °³¹ßÀ» ´ã´çÇÏ°í ÀÖ´Ù. °³ÀÎÀûÀ¸·Î´Â ºí·Î±×(http://www.sysnet.pe.kr)¸¦ ÅëÇØ °³¹ß °ü·Ã Áö½ÄÀ» °øÀ¯ÇÏ°í ÀÖÀ¸¸ç, 2004³âºÎÅÍ C/C++, C# ºÐ¾ß¿¡¼­ ¸¶ÀÌÅ©·Î¼ÒÇÁÆ®ÀÇ MVP·Î È°µ¿ÇÏ°í ÀÖ´Ù.

¸ñÂ÷

[1ºÎ] C#

¢Ã 01Àå: µé¾î°¡¸é¼­

1.1 ´å³Ý ÇÁ·¹ÀÓ¿öÅ©
__1.1.1 ´å³Ý ȣȯ ¾ð¾î
__1.1.2 °øÅë Áß°£ ¾ð¾î
__1.1.3 °ø¿ë ŸÀÔ ½Ã½ºÅÛ
__1.1.4 °ø¿ë ¾ð¾î »ç¾ç
__1.1.5 ¸ÞŸµ¥ÀÌÅÍ
__1.1.6 ¾î¼Àºí¸®, ¸ðµâ, ¸Å´ÏÆ佺Ʈ
__1.1.7 °ø¿ë ¾ð¾î ±â¹Ý±¸Á¶
__1.1.8 °ø¿ë ¾ð¾î ·±Å¸ÀÓ
__1.1.9 ´å³Ý ÇÁ·¹ÀÓ¿öÅ©
__1.1.10 C#°ú ´å³Ý ÇÁ·¹ÀÓ¿öÅ©ÀÇ °ü°è
1.2 ´å³Ý ÄÚ¾î¿Í ´å³Ý Ç¥ÁØ
1.3 ´å³Ý 5(.NET 5), ´å³Ý 6

¢Ã 02Àå: °³¹ß ȯ°æ Áغñ
2.1 ±âº» ¿¹Á¦
2.2 ÆíÁý±â + ¸í·ÉÇà ÄÄÆÄÀÏ·¯ »ç¿ë
__2.2.1 ´å³Ý ÇÁ·¹ÀÓ¿öÅ© ¸í·ÉÇà
__2.2.2 ´å³Ý 6 ¸í·ÉÇà
2.3 ºñÁÖ¾ó ½ºÆ©µð¿À °³¹ß ȯ°æ
2.4 µÎ °¡Áö À¯ÇüÀÇ ¿¹Á¦ ÄÚµå
2.5 À©µµ¿ì ¿î¿µÃ¼Á¦ ÀÌ¿ÜÀÇ °³¹ß ȯ°æ
2.6 ´å³Ý ¿ªÄÄÆÄÀÏ·¯

¢Ã 03Àå: C# ±âÃÊ
3.1 ±âº» ÀÚ·áÇü
__3.1.1 Á¤¼öÇü ±âº» ŸÀÔ
__3.1.2 ½Ç¼öÇü ±âº» ŸÀÔ
__3.1.3 ¹®ÀÚÇü ±âº» ŸÀÔ
__3.1.4 ºÒ¸°(boolean)Çü ±âº» ŸÀÔ
__3.1.5 ¸¶Ä¡¸ç
3.2 Çüº¯È¯
__3.2.1 ¾Ï½ÃÀû º¯È¯
__3.2.2 ¸í½ÃÀû º¯È¯
3.3 ±âº» ¹®¹ý ¿ä¼Ò
__3.3.1 ¿¹¾à¾î, Å°¿öµå
__3.3.2 ½Äº°ÀÚ
__3.3.3 ¸®ÅÍ·²
__3.3.4 º¯¼ö
____3.3.4.1 µÎ °¡Áö ÀúÀå¼Ò: ½ºÅðú Èü
____3.3.4.2 °ª Çü½ÄÀ» °¡¸®Å°´Â º¯¼ö
____3.3.4.3 ÂüÁ¶ Çü½ÄÀ» °¡¸®Å°´Â º¯¼ö
____3.3.4.4 ±âº»°ª
__3.3.5 »ó¼ö
__3.3.6 ¿¬»êÀÚ, ¹®Àå ºÎÈ£
3.4 ¹è¿­
__3.4.1 ´ÙÂ÷¿ø ¹è¿­
__3.4.2 °¡º¯ ¹è¿­
3.5 Á¦¾î¹®
__3.5.1 ¼±Åù®
____3.5.1.1 °ü°è ¿¬»êÀÚ, ³í¸® ¿¬»êÀÚ
____3.5.1.2 if ¹®
____3.5.1.3 switch ¹®
__3.5.2 ¹Ýº¹¹®
____3.5.2.1 Áõ°¨ ¿¬»êÀÚ, º¹ÇÕ ´ëÀÔ ¿¬»êÀÚ
____3.5.2.2 for ¹®
____3.5.2.3 Áßø ·çÇÁ
____3.5.2.4 foreach ¹®
____3.5.2.5 while ¹®
__3.5.3 Á¡ÇÁ¹®
____3.5.3.1 break ¹®
____3.5.3.2 continue ¹®
____3.5.3.3 goto ¹®

¢Ã 04Àå: C# °´Ã¼ÁöÇâ ¹®¹ý
4.1 Ŭ·¡½º
__4.1.1 Çʵå
__4.1.2 ¸Þ¼­µå
____4.1.2.1 Áߺ¹ ÄÚµå Á¦°Å
____4.1.2.2 ÄÚµå Ãß»óÈ­
__4.1.3 »ý¼ºÀÚ
__4.1.4 Á¾·áÀÚ
__4.1.5 Á¤Àû ¸â¹ö, ÀνºÅϽº ¸â¹ö
____4.1.5.1 Á¤Àû Çʵå
____4.1.5.2 Á¤Àû ¸Þ¼­µå
____4.1.5.3 Á¤Àû »ý¼ºÀÚ
__4.1.6 ³×ÀÓ½ºÆäÀ̽º
4.2 ĸ½¶È­
__4.2.1 Á¢±Ù Á¦ÇÑÀÚ
__4.2.2 Á¤º¸ Àº´Ð
__4.2.3 ÇÁ·ÎÆÛƼ
4.3 »ó¼Ó
__4.3.1 Çüº¯È¯
____4.3.1.1 as, is ¿¬»êÀÚ
__4.3.2 ¸ðµç ŸÀÔÀÇ Á¶»ó: System.Object?
____4.3.2.1 ToString
____4.3.2.2 GetType
____4.3.2.3 Equals
____4.3.2.4 GetHashCode
__4.3.3 ¸ðµç ¹è¿­ÀÇ Á¶»ó: System.Array
__4.3.4 this
____4.3.4.1 this¿Í ÀνºÅϽº/Á¤Àû ¸â¹öÀÇ °ü°è
__4.3.5 base
4.4 ´ÙÇü¼º
__4.4.1 ¸Þ¼­µå ¿À¹ö¶óÀ̵å
____4.4.1.1 base¸¦ ÀÌ¿ëÇÑ ¸Þ¼­µå Àç»ç¿ë
____4.4.1.2 object ±âº» ¸Þ¼­µå È®Àå
__4.4.2 ¿À¹ö·Îµå
____4.4.2.1 ¸Þ¼­µå ¿À¹ö·Îµå
____4.4.2.2 ¿¬»êÀÚ ¿À¹ö·Îµå
____4.4.2.3 Ŭ·¡½º °£ÀÇ Çüº¯È¯
4.5 C#ÀÇ Å¬·¡½º È®Àå
__4.5.1 ŸÀÔ À¯Çü È®Àå
____4.5.1.1 Áßø Ŭ·¡½º
____4.5.1.2 Ãß»ó Ŭ·¡½º
____4.5.1.3 µ¨¸®°ÔÀÌÆ®
____4.5.1.4 ÀÎÅÍÆäÀ̽º
____4.5.1.5 ±¸Á¶Ã¼
____4.5.1.6 ¿­°ÅÇü
__4.5.2 ¸â¹ö À¯Çü È®Àå
____4.5.2.1 Àбâ Àü¿ë Çʵå
____4.5.2.2 »ó¼ö
____4.5.2.3 À̺¥Æ®
____4.5.2.4 Àε¦¼­

¢Ã 05Àå: C# 1.0 ¿Ï¼ºÇϱâ
5.1 ¹®¹ý ¿ä¼Ò
__5.1.1 ±¸¹®
____5.1.1.1 Àü󸮱â Áö½Ã¹®
____5.1.1.2 Áö¿ª º¯¼öÀÇ À¯È¿ ¹üÀ§
____5.1.1.3 ¸®ÅÍ·²¿¡µµ Àû¿ëµÇ´Â ŸÀÔ
____5.1.1.4 Ư¼º
__5.1.2 ¿¬»êÀÚ
____5.1.2.1 ½ÃÇÁÆ® ¿¬»êÀÚ
____5.1.2.2 ºñÆ® ³í¸® ¿¬»êÀÚ
____5.1.2.3 ¿¬»êÀÚ ¿ì¼±¼øÀ§
__5.1.3 ¿¹¾à¾î
____5.1.3.1 ¿¬»ê ¹üÀ§ È®ÀÎ: checked, unchecked
____5.1.3.2 °¡º¯ ¸Å°³º¯¼ö: params
____5.1.3.3 Win32 API È£Ãâ: extern
____5.1.3.4 ¾ÈÀüÇÏÁö ¾ÊÀº ÄÁÅؽºÆ®: unsafe
____5.1.3.5 ÂüÁ¶ Çü½ÄÀÇ ¸â¹ö¿¡ ´ëÇÑ Æ÷ÀÎÅÍ: fixed
____5.1.3.6 °íÁ¤ Å©±â ¹öÆÛ: fixed
____5.1.3.7 ½ºÅÃÀ» ÀÌ¿ëÇÑ °ª Çü½Ä ¹è¿­: stackalloc
5.2 ÇÁ·ÎÁ§Æ® ±¸¼º
__5.2.1 ´ÙÁß ¼Ò½ºÄÚµå ÆÄÀÏ
__5.2.2 ¶óÀ̺귯¸®
____5.2.2.1 csc.exe·Î ¶óÀ̺귯¸® »ý¼º ¹× »ç¿ë
____5.2.2.2 ºñÁÖ¾ó ½ºÆ©µð¿À¿¡¼­ ¶óÀ̺귯¸® »ý¼º ¹× »ç¿ë
__5.2.3 ÀÀ¿ë ÇÁ·Î±×·¥ ±¸¼º ÆÄÀÏ: app.config
____5.2.3.1 supportedRuntime
____5.2.3.2 appSettings
__5.2.4 µð¹ö±× ºôµå¿Í ¸±¸®½º ºôµå
____5.2.4.1 DEBUG, TRACE Àüó¸® »ó¼ö
____5.2.4.2 Debug ŸÀÔ°ú Trace ŸÀÔ
__5.2.5 Ç÷§Æû(x86, x64, AnyCPU) ¼±ÅÃ
__5.2.6 ¹öÀü °ü¸®
____5.2.6.1 ¾î¼Àºí¸®ÀÇ ¹öÀü°ú À̸§
____5.2.6.2 °ø°³Å° ÅäÅ«°ú ¾î¼Àºí¸® ¼­¸í
____5.2.6.3 Àü¿ë ¾î¼Àºí¸®, Àü¿ª ¾î¼Àºí¸®
5.3 ¿¹¿Ü
__5.3.1 ¿¹¿Ü ŸÀÔ
__5.3.2 ¿¹¿Ü 󸮱â
__5.3.3 È£Ãâ ½ºÅÃ
__5.3.4 ¿¹¿Ü ¹ß»ý
__5.3.5 »ç¿ëÀÚ Á¤ÀÇ ¿¹¿Ü ŸÀÔ
__5.3.6 ¿Ã¹Ù¸¥ ¿¹¿Ü ó¸®
5.4 Èü°ú ½ºÅÃ
__5.4.1 ½ºÅÃ
____5.4.1.1 ½ºÅà ¿À¹öÇ÷Î
____5.4.1.2 Àç±Í È£Ãâ
__5.4.2 Èü
____5.4.2.1 ¹Ú½Ì/¾ð¹Ú½Ì
____5.4.2.2 °¡ºñÁö ¼öÁý±â
____5.4.2.3 Àüü °¡ºñÁö ¼öÁý
____5.4.2.4 ´ë¿ë·® °´Ã¼ Èü
____5.4.2.5 ÀÚ¿ø ÇØÁ¦
____5.4.2.6 Á¾·áÀÚ

¢Ã 06Àå: BCL(Base Class Library)
6.1 ½Ã°£
__6.1.1 System.DateTime
__6.1.2 System.TimeSpan
__6.1.3 System.Diagnostics.Stopwatch
6.2 ¹®ÀÚ¿­ ó¸®
__6.2.1 System.String
__6.2.2 System.Text.StringBuilder
__6.2.3 System.Text.Encoding
__6.2.4 System.Text.RegularExpressions.Regex
6.3 Á÷·ÄÈ­/¿ªÁ÷·ÄÈ­
__6.3.1 System.BitConverter
__6.3.2 System.IO.MemoryStream
__6.3.3 System.IO.StreamWriter / System.IO.StreamReader
__6.3.4 System.IO.BinaryWriter / System.IO.BinaryReader
__6.3.5 System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
__6.3.6 System.Xml.Serialization.XmlSerializer
__6.3.7 System.Runtime.Serialization.Json.DataContractJsonSerializer
6.4 Ä÷º¼Ç
__6.4.1 System.Collections.ArrayList
__6.4.2 System.Collections.Hashtable
__6.4.3 System.Collections.SortedList
__6.4.4 System.Collections.Stack
__6.4.5 System.Collections.Queue
6.5 ÆÄÀÏ
__6.5.1 System.IO.FileStream
__6.5.2 System.IO.File / System.IO.FileInfo
__6.5.3 System.IO.Directory / System.IO.DirectoryInfo
__6.5.4 System.IO.Path
6.6 ½º·¹µù
__6.6.1 System.Threading.Thread
__6.6.2 System.Threading.Monitor
__6.6.3 System.Threading.Interlocked
__6.6.4 System.Threading.ThreadPool
__6.6.5 System.Threading.EventWaitHandle
__6.6.6 ºñµ¿±â È£Ãâ
__6.6.7 System.DelegateÀÇ ºñµ¿±â È£Ãâ
6.7 ³×Æ®¿öÅ© Åë½Å
__6.7.1 System.Net.IPAddress
__6.7.2 Æ÷Æ®
__6.7.3 System.Net.IPEndPoint
__6.7.4 System.Net.Dns
__6.7.5 System.Net.Sockets.Socket
____6.7.5.1 UDP ¼ÒÄÏ
____6.7.5.2 TCP ¼ÒÄÏ
____6.7.5.3 TCP ¼­¹ö °³¼± - ´ÙÁß ½º·¹µå¿Í ºñµ¿±â Åë½Å
____6.7.5.4 HTTP Åë½Å
__6.7.6 System.Net.HttpWebRequest
__6.7.7 System.Net.WebClient
6.8 µ¥ÀÌÅͺ£À̽º
__6.8.1 ¸¶ÀÌÅ©·Î¼ÒÇÁÆ® SQL ¼­¹ö
____6.8.1.1 ½Ç½À¿ë µ¥ÀÌÅͺ£À̽º Áغñ
____6.8.1.2 SQL Äõ¸®
__6.8.2 ADO.NET µ¥ÀÌÅÍ Á¦°øÀÚ
____6.8.2.1 System.Data.SqlClient.SqlConnection
____6.8.2.2 System.Data.SqlClient.SqlCommand
____6.8.2.3 System.Data.SqlClient.SqlDataReader
____6.8.2.4 System.Data.SqlClient.SqlParameter
____6.8.2.5 System.Data.SqlClient.SqlDataAdapter
__6.8.3 µ¥ÀÌÅÍ ÄÁÅ×À̳Ê
____6.8.3.1 ÀÏ¹Ý ´å³Ý Ŭ·¡½º
____6.8.3.2 System.Data.DataSet
____6.8.3.3 Typed DataSet
__6.8.4 µ¥ÀÌÅͺ£À̽º Æ®·£Àè¼Ç
6.9 ¸®Ç÷º¼Ç
__6.9.1 AppDomain°ú Assembly
__6.9.2 Type°ú ¸®Ç÷º¼Ç
__6.9.3 ¸®Ç÷º¼ÇÀ» ÀÌ¿ëÇÑ È®Àå ¸ðµâ ±¸Çö
6.10 ±âŸ
__6.10.1 À©µµ¿ì ·¹Áö½ºÆ®¸®
__6.10.2 BigInteger
__6.10.3 IntPtr

[2ºÎ] C# °í±Þ ¹®¹ý

¢Ã 07Àå: C# 2.0

7.1 Á¦³×¸¯
__7.1.1 Çü½Ä ¸Å°³º¯¼ö¿¡ ´ëÇÑ Á¦¾à Á¶°Ç
__7.1.2 BCL¿¡ Àû¿ëµÈ Á¦³×¸¯
7.2 ?? ¿¬»êÀÚ(null º´ÇÕ ¿¬»êÀÚ)
7.3 default ¿¹¾à¾î
7.4 yield return/break
7.5 ºÎºÐ(partial) Ŭ·¡½º
7.6 nullable Çü½Ä
7.7 ÀÍ¸í ¸Þ¼­µå
7.8 Á¤Àû Ŭ·¡½º

¢Ã 08Àå: C# 3.0
8.1 var ¿¹¾à¾î
8.2 ÀÚµ¿ ±¸Çö ¼Ó¼º
8.3 °´Ã¼ ÃʱâÈ­
8.4 Ä÷º¼Ç ÃʱâÈ­
8.5 À͸í ŸÀÔ
8.6 ºÎºÐ ¸Þ¼­µå
8.7 È®Àå ¸Þ¼­µå
8.8 ¶÷´Ù ½Ä
__8.8.1 ÄÚµå·Î¼­ÀÇ ¶÷´Ù ½Ä
____8.8.1.1 ¶÷´Ù ¸Þ¼­µå¸¦ À§ÇÑ Àü¿ë µ¨¸®°ÔÀÌÆ®
____8.8.1.2 Ä÷º¼Ç°ú ¶÷´Ù ¸Þ¼­µå
__8.8.2 µ¥ÀÌÅͷμ­ÀÇ ¶÷´Ù ½Ä
8.9 LINQ
__8.9.1 where, orderby, group by, join
__8.9.2 Ç¥ÁØ Äõ¸® ¿¬»êÀÚ
__8.9.3 ÀÏ°üµÈ µ¥ÀÌÅÍ Á¶È¸

¢Ã 09Àå: C# 4.0
9.1 ¼±ÅÃÀû ¸Å°³º¯¼ö¿Í ¸í¸íµÈ Àμö
9.2 dynamic ¿¹¾à¾î
__9.2.1 ¸®Ç÷º¼Ç °³¼±
__9.2.2 ´ö ŸÀÌÇÎ
__9.2.3 µ¿Àû ¾ð¾î¿ÍÀÇ Å¸ÀÔ ¿¬µ¿

¢Ã 10Àå: C# 5.0
10.1 È£ÃâÀÚ Á¤º¸
10.2 ºñµ¿±â È£Ãâ
__10.2.1 ´å³Ý 4.5 BCL¿¡ Ãß°¡µÈ Async ¸Þ¼­µå
__10.2.2 Task, Task¡´TResult¡µ ŸÀÔ
__10.2.3 async ¿¹¾à¾î°¡ Àû¿ëµÈ ¸Þ¼­µåÀÇ ¹Ýȯ ŸÀÔ
__10.2.4 Async ¸Þ¼­µå°¡ ¾Æ´Ñ °æ¿ìÀÇ ºñµ¿±â ó¸®
__10.2.5 ºñµ¿±â È£ÃâÀÇ º´·Ä ó¸®

¢Ã 11Àå: C# 6.0
11.1 ÀÚµ¿ ±¸Çö ¼Ó¼ºÀÇ ÃʱâÈ­ ±¸¹® Ãß°¡
11.2 Ç¥Çö½ÄÀ» ÀÌ¿ëÇÑ ¸Þ¼­µå, ¼Ó¼º ¹× Àε¦¼­ Á¤ÀÇ
11.3 using static ±¸¹®À» ÀÌ¿ëÇÑ Å¸ÀÔ¸í »ý·«
11.4 null Á¶°Ç ¿¬»êÀÚ
11.5 ¹®ÀÚ¿­ ³»¿¡ ½Ä(expression)À» Æ÷ÇÔ
11.6 nameof ¿¬»êÀÚ
11.7 Dictionary ŸÀÔÀÇ À妽º ÃʱâÈ­
11.8 ¿¹¿Ü ÇÊÅÍ
11.9 Ä÷º¼Ç ÃʱâÈ­ ±¸¹®¿¡ È®Àå ¸Þ¼­µå·Î Á¤ÀÇÇÑ Add Áö¿ø
11.10 ±âŸ °³¼± »çÇ×

¢Ã 12Àå: C# 7.0
12.1 ´õ¿í Æí¸®ÇØÁø out ¸Å°³º¯¼ö »ç¿ë
12.2 ¹Ýȯ°ª ¹× ·ÎÄà º¯¼ö¿¡ ref ±â´É Ãß°¡(ref returns and locals)
12.3 Æ©ÇÃ
12.4 Deconstruct ¸Þ¼­µå
12.5 ¶÷´Ù ½ÄÀ» ÀÌ¿ëÇÑ ¸Þ¼­µå Á¤ÀÇ È®´ë(Expression-bodied members)
12.6 ·ÎÄÃ ÇÔ¼ö(Local functions)
12.7 »ç¿ëÀÚ Á¤ÀÇ Task ŸÀÔÀ» async ¸Þ¼­µåÀÇ ¹Ýȯ ŸÀÔÀ¸·Î »ç¿ë °¡´É
12.8 ÀÚÀ¯·Î¿öÁø throw »ç¿ë
12.9 ¸®ÅÍ·²¿¡ ´ëÇÑ Ç¥Çö ¹æ¹ý °³¼±
12.10 ÆÐÅÏ ¸ÅĪ
__12.10.1 is ¿¬»êÀÚÀÇ ÆÐÅÏ ¸ÅĪ
__12.10.2 switch/case ¹®ÀÇ ÆÐÅÏ ¸ÅĪ

¢Ã 13Àå: C# 7.1
13.1 Main ¸Þ¼­µå¿¡ async ¿¹¾à¾î Çã¿ë
13.2 default ¸®ÅÍ·² Ãß°¡
13.3 ŸÀÔ Ãß·ÐÀ» ÅëÇÑ Æ©ÇÃÀÇ º¯¼ö¸í ÀÚµ¿ ÁöÁ¤
13.4 ±âŸ °³¼± »çÇ×

¢Ã 14Àå: C# 7.2
14.1 ¸Þ¼­µåÀÇ ¸Å°³º¯¼ö¿¡ in º¯°æÀÚ Ãß°¡
14.2 Àбâ Àü¿ë(readonly) ±¸Á¶Ã¼
14.3 ¸Þ¼­µåÀÇ ¹Ýȯ °ª ¹× ·ÎÄà º¯¼ö¿¡ ref readonly Ãß°¡
14.4 ½ºÅÿ¡¸¸ »ý¼ºÇÒ ¼ö ÀÖ´Â °ª ŸÀÔ Áö¿ø - ref struct
14.5 ½Å±Ô Ãß°¡ ŸÀÔ: Span¡´T¡µ
14.6 3Ç× ¿¬»êÀÚ¿¡ ref Áö¿ø
14.7 private protected Á¢±ÙÀÚ Ãß°¡
14.8 ¼ýÀÚ ¸®ÅÍ·²ÀÇ ¼±Çà ¹ØÁÙ
14.9 µÚ¿¡ ¿ÀÁö ¾Ê´Â ¸í¸íµÈ Àμö

¢Ã 15Àå: C# 7.3
15.1 ½Å±Ô Á¦³×¸¯ Á¦¾à Á¶°Ç - Delegate, Enum, unmanaged
15.2 »ç¿ëÀÚ Á¤ÀÇ Å¸ÀÔ¿¡ fixed Àû¿ë °¡´É
15.3 Èü¿¡ ÇÒ´çµÈ °íÁ¤ Å©±â ¹è¿­ÀÇ Àε¦½Ì °³¼±
15.4 ÃʱâÈ­ ½Ä¿¡¼­ º¯¼ö »ç¿ë °¡´É
15.5 ÀÚµ¿ ±¸Çö ¼Ó¼ºÀÇ Æ¯¼º Áö¿ø
15.6 Æ©ÇÃÀÇ ==, != ¿¬»êÀÚ Áö¿ø
15.7 ref Áö¿ª º¯¼öÀÇ ÀçÇÒ´ç °¡´É
15.8 stackalloc ¹è¿­ÀÇ ÃʱâÈ­ ±¸¹® Áö¿ø

¢Ã 16Àå: C# 8.0
16.1 #nullable Áö½ÃÀÚ¿Í nullable ÂüÁ¶ Çü½Ä
__16.1.1 nullÀÏ ¼ö ¾øÀ½À» º¸Àå
__16.1.2 nullÀÏ ¼ö ÀÖ´Ù¸é ÇØ´ç ÀνºÅϽº¸¦ null °¡´ÉÇÑ Å¸ÀÔÀ̶ó°í ¸í½Ã
__16.1.3 ³Î °¡´É(Nullable) ¹®¸Æ Á¦¾î
16.2 ºñµ¿±â ½ºÆ®¸²
16.3 »õ·Î¿î ¿¬»êÀÚ - À妽º, ¹üÀ§
16.4 °£°áÇØÁø using ¼±¾ð
16.5 Dispose È£ÃâÀÌ °¡´ÉÇÑ ref struct
16.6 Á¤Àû ·ÎÄà ÇÔ¼ö
16.7 ÆÐÅÏ ¸ÅĪ °³¼±
__16.7.1 switch ½Ä
__16.7.2 ¼Ó¼º ÆÐÅÏ
__16.7.3 Æ©ÇÃ ÆÐÅÏ
__16.7.4 À§Ä¡ ÆÐÅÏ
__16.7.5 Àç±Í ÆÐÅÏ
16.8 ±âº» ÀÎÅÍÆäÀ̽º ¸Þ¼­µå
16.9 ??= (³Î º´ÇÕ ÇÒ´ç ¿¬»êÀÚ)
16.10 ¹®ÀÚ¿­ @, $ Á¢µÎ»ç È¥ÇÕ Áö¿ø
16.11 ±âº» ½Ä(primary expression)À¸·Î ¹Ù²ï stackalloc
16.12 Á¦³×¸¯ ±¸Á¶Ã¼ÀÇ unmanaged Áö¿ø
16.13 ±¸Á¶Ã¼ÀÇ Àбâ Àü¿ë ¸Þ¼­µå

¢Ã 17Àå: C# 9.0
17.1 ·¹ÄÚµå(Records)
__17.1.1 init ¼³Á¤ÀÚ Ãß°¡
__17.1.2 with ÃʱâÈ­ ±¸¹® Ãß°¡
17.2 ´ë»óÀ¸·Î Çü½ÄÈ­µÈ new ½Ä(Target-typed new expressions)
17.3 ´Þ¶óÁø Á¶°Ç½Ä Æò°¡
17.4 ·ÎÄà ÇÔ¼ö¿¡ Ư¼º ÁöÁ¤ °¡´É(Attributes on local functions)
17.5 À͸í ÇÔ¼ö °³¼±
__17.5.1 Á¤Àû À͸í ÇÔ¼ö(static anonymous functions)
__17.5.2 À͸í ÇÔ¼öÀÇ ¸Å°³º¯¼ö ¹«½Ã
17.6 ÃÖ»óÀ§ ¹®(Top-level statements)
17.7 ÆÐÅÏ ÀÏÄ¡ °³¼± »çÇ×(Pattern matching enhancements)
17.8 ¸ðµâ À̴ϼȶóÀÌÀú(Module initializers)
17.9 °øº¯ ¹Ýȯ Çü½Ä(Covariant return types)
17.10 foreach ·çÇÁ¿¡ ´ëÇÑ GetEnumerator È®Àå ¸Þ¼­µå Áö¿ø(Extension GetEnumerator)
17.11 ºÎºÐ ¸Þ¼­µå¿¡ ´ëÇÑ »õ·Î¿î ±â´É(New features for partial methods)
17.12 localsinit Ç÷¡±× ³»º¸³»±â ¹«½Ã(Suppress emitting localsinit flag)
17.13 ¿ø½Ã Å©±â Á¤¼ö(Native ints)
17.14 ÇÔ¼ö Æ÷ÀÎÅÍ(Function pointers)
__17.14.1 ºñ°ü¸® ÇÔ¼ö Æ÷ÀÎÅÍ Áö¿ø
__17.14.2 ºñ°ü¸® ÇÔ¼ö¸¦ ÅëÇÑ Äݹé Áö¿ø
17.15 Á¦¾à Á¶°ÇÀÌ ¾ø´Â Çü½Ä ¸Å°³º¯¼ö ÁÖ¼®(Unconstrained type parameter annotations)

¢Ã 18Àå: C# 10
18.1 ·¹ÄÚµå °³¼±
__18.1.1 ·¹ÄÚµå ±¸Á¶Ã¼(Record structs)
__18.1.1 class ŸÀÔÀÇ record¿¡ ToString ¸Þ¼­µåÀÇ sealed Áö¿ø
18.2 ±¸Á¶Ã¼ °³¼±
__18.2.1 ¸Å°³º¯¼ö°¡ ¾ø´Â ±¸Á¶Ã¼ »ý¼ºÀÚ(Parameterless struct constructors)
__18.2.2 Çʵå ÃʱâÈ­ Áö¿ø
18.3 ³×ÀÓ½ºÆäÀ̽º °³¼±
__18.3.1 Àü¿ª using Áö½Ã¹®(Global Using Directive)
__18.3.2 ÆÄÀÏ ¹üÀ§ ³×ÀÓ½ºÆäÀ̽º(File Scoped Namespaces)
18.4 º¸°£µÈ »ó¼ö ¹®ÀÚ¿­(Constant Interpolated Strings)
18.5 È®Àå ¼Ó¼º ÆÐÅÏ(Extended property patterns)
18.6 ¶÷´Ù ±â´É Çâ»ó(Lambda improvements)
__18.6.1 Ư¼º Çã¿ë
__18.6.2 ¹Ýȯ ŸÀÔ ÁöÁ¤
__18.6.3 ¶÷´Ù ½ÄÀÇ var Ãß·Ð
18.7 È£ÃâÀÚ Àμö ½Ä(CallerArgumentExpression)
18.8 ±âŸ °³¼± »çÇ×
__18.8.1 ÇÑÁ¤µÈ ÇÒ´ç ºÐ¼® °³¼±(Improved Definite Assignment Analysis)
__18.8.2 º¸°£µÈ ¹®ÀÚ¿­ °³¼±(Improved Interpolated Strings)
__18.8.3 ºÐÇØ ±¸¹®¿¡¼­ ±âÁ¸ º¯¼öÀÇ Àç»ç¿ë °¡´É(Mix Declarations and Variables
in Deconstruction)
__18.8.4 AsyncMethodBuilder ÀçÁ¤ÀÇ
__18.8.5 Source Generator V2 API
__18.8.6 Çâ»óµÈ #line Áö½Ã¹®(Enhanced #line directives)
±×¸®°í C# 11

[3ºÎ] ´å³Ý ÀÀ¿ë ÇÁ·Î±×·¥
http://www.sysnet.pe.kr/2/0/12021 ¹× ÃâÆÇ»çÀÇ °ø½Ä ȨÆäÀÌÁö¸¦ ÅëÇØ ³»¿ëÀÌ ¸ðµÎ °ø°³µÅ ÀÖÀ¸´Ï Âü°íÇÏÀÚ.

¢Ã ºÎ·Ï
http://www.sysnet.pe.kr/2/0/13101 ¹× ÃâÆÇ»çÀÇ °ø½Ä ȨÆäÀÌÁö¸¦ ÅëÇØ ³»¿ëÀÌ ¸ðµÎ °ø°³µÅ ÀÖÀ¸´Ï Âü°íÇÏÀÚ.