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ZBrush µðÁöÅÐÁ¶Çü°ú 3DÇÁ¸°ÆÃ


ZBrush µðÁöÅÐÁ¶Çü°ú 3DÇÁ¸°ÆÃ

ZBrush µðÁöÅÐÁ¶Çü°ú 3DÇÁ¸°ÆÃ

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PART ¥°¼­·Ð : µðÁöÅÐÁ¶Çü, ZBrush, 3DÇÁ¸°ÆÃ
CHAPTER 01µðÁöÅÐÁ¶Çü(Digital Sculpting)°ú ZBrush
1-1 µðÁöÅÐÁ¶Çü(Digital Sculpting)ÀÇ ÀÌÇØ
1-2 ZBrush¿¡ ´ëÇؼ­
1-3 ¸¶¿ì½º¿Í ±×·¡ÇÈ Å¸ºí·¿

CHAPTER 02 âÀÛÀÇ »õ·Î¿î µµ±¸ : 3DÇÁ¸°Æðú 3D½ºÄ³´×
2-1 3D½ºÄ³´×ÀÇ °³¿ä
2-2 »õ·Î¿î Çõ½ÅÀÇ µµ±¸ 3DÇÁ¸°ÆÃ
2-3 ZBrush µðÁöÅÐÁ¶Çü°ú 3DÇÁ¸°Æà °úÁ¤ÀÇ °³¿ä

PART ¥± ZBrush µðÁöÅÐÁ¶Çü °­ÀÇ

CHAPTER 01ZBrush¿Í ù ´ë¸é ¹× ÇÁ·Î±×·¥ÀÇ ±âº» ÄܼÁÆ®
1-1 ZBrushÀÇ ±âº» ÀÎÅÍÆäÀ̽º Çؼ³
1-2 ž¼¿ÇÁ(Top shelf) Çؼ³ ¹× ±âº» 4 ºê·¯½Ã(Brush)
1-3 Primitives¿Í Polymesh

CHAPTER 02 Mask, Dynamesh, Deformation
2-1 MaskÀÇ ±âº»°ú È°¿ë
2-2 DynaMeshÀÇ ±âº»°ú È°¿ë
2-3 Deformation: ÀÛ¾÷ ÁßÀÎ ToolÀÇ ¼öÄ¡ÀûÀ¸·Î Á¤È®ÇÑ º¯Çü

CHAPTER 03 SubTool°ú Polygroups
3-1 SubToolÀÇ ÀÌÇØ¿Í SubTool¼­ºêÆÈ·¹Æ® Çؼ³
3-2 ÀÛ¾÷ ÁßÀÎ ToolÀÇ ÀϺκР°¨Ãß±â¿Í º¸À̱â
3-3 Polygroups: ToolÀÇ ºÐÇÒµÈ ¼±Åÿµ¿ª

CHAPTER 04 BrushÀÇ ÀÌÇØ, InsertMesh Brushes, StrokeÆÈ·¹Æ®
4-1 ´Ù¾çÇÑ BrushÀÇ Á¾·ù
4-2 InsertMeshºê·¯½ÃÀÇ ÀÌÇØ¿Í È°¿ë
4-3 StrokeÆÈ·¹Æ® Çؼ³

CHAPTER 05 AlphaÀÇ ÀÌÇØ¿Í È°¿ë
5-1 AlphaÀÇ ÀÌÇØ¿Í AlphaÆÈ·¹Æ® Çؼ³
5-2 ZBrush¿¡¼­ ¾ËÆÄÀ̹ÌÁö ¸¸µé±â
5-3 ¾ËÆÄÀ̹ÌÁö¸¦ È°¿ëÇÑ Á¶Çü

CHAPTER 06 ZSphere and Retopology
6-1 ZSphereÀÇ ±âº» È°¿ë¹ý
6-2 ZSphere °ü·Ã ¼­ºêÆÈ·¹Æ®µé
6-3 ZBrush Topology and Retopology

CHAPTER 07 SubTool¼­ºêÆÈ·¹Æ® °í±Þ È°¿ë : Project, Remesh, Split, Merge, Extract
7-1 µðÅ×ÀÏÀ» ´Ù¸¥ SubTool·Î ¿Å±â´Â Project
7-2 ¿©·¯ °³ÀÇ SubToolÀ» Çϳª·Î À籸¼ºÇØÁÖ´Â Remesh
7-3 ÇϳªÀÇ SubToolÀ» µÎ °³ ÀÌ»óÀÇ SubTool·Î ³ª´©¾î ÁÖ´Â Split
7-4 ¿©·¯ °³ÀÇ SubToolÀ» Çϳª·Î ÇÕÃÄÁÖ´Â Merge
7-5 ToolÀÇ ÀϺκÐÀ» »õ·Î¿î SubTool·Î ÃßÃâÇÏ´Â Extract

CHAPTER 08 Geometry¼­ºêÆÈ·¹Æ®
8-1 Geometry¼­ºêÆÈ·¹Æ®ÀÇ ±âº»°ú Dynamic Subdivision¼­ºê¸Þ´º
8-2 EdgeLoop¼­ºê¸Þ´º¿Í Crease¼­ºê¸Þ´º
8-3 ShadowBox¸¦ È°¿ëÇÑ ±âº» ¸Þ½Ã(Base Mesh) ¸¸µé±â
8-4 ClayPolish¼­ºê¸Þ´º¿Í ZRemesher¼­ºê¸Þ´º
8-5 Modify Topology¼­ºê¸Þ´º¿Í Micro Mesh
8-6 Position¼­ºê¸Þ´º, Size¼­ºê¸Þ´º¿Í MeshIntegrity¼­ºê¸Þ´º

CHAPTER 09 ToolÆÈ·¹Æ®
9-1 ToolÆÈ·¹Æ®ÀÇ ±âº»
9-2 ArrayMesh¿Í NanoMesh
9-3 ToolÆÈ·¹Æ®ÀÇ ¼­ºêÆÈ·¹Æ® Çؼ³ 1
9-4 ToolÆÈ·¹Æ®ÀÇ ¼­ºêÆÈ·¹Æ® Çؼ³ 2
9-5 ToolÆÈ·¹Æ®ÀÇ ¼­ºêÆÈ·¹Æ® Çؼ³ 3

CHAPTER 10 BrushÆÈ·¹Æ®
10-1 FiberMesh
10-2 Surface¼­ºêÆÈ·¹Æ®¿Í NoiseMaker
10-3 BrushÆÈ·¹Æ®ÀÇ ¼­ºêÆÈ·¹Æ® Çؼ³

CHAPTER 11 Transpose¿Í ij¸¯ÅÍÀÇ Æ÷Áî ¼³Á¤
11-1 TransposeÀÇ ÀÌÇØ¿Í È°¿ë
11-2 ZSphere¸¦ È°¿ëÇÑ Ä³¸¯ÅÍ Æ÷Áî Àâ±â
11-3 Transpose Master: ¿©·¯ °³ÀÇ SubTool·Î ±¸¼ºµÈ ToolÀÇ Æ÷Áî ¼³Á¤

CHAPTER 12 ZBrush ä»ö, UV Mapping, ColorÆÈ·¹Æ®, TextureÆÈ·¹Æ®
12-1 Polypainting
12-2 Spotlight: ½Ç¹°»çÁøÀ» È°¿ëÇÑ Ã¤»ö
12-3 UV Mapping: UV Map¼­ºêÆÈ·¹Æ®¿Í UV Master
12-4 ColorÆÈ·¹Æ® Çؼ³
12-5 TextureÆÈ·¹Æ® Çؼ³

CHAPTER 13 LightÆÈ·¹Æ®, MaterialÆÈ·¹Æ®
13-1 LightÆÈ·¹Æ®ÀÇ ÀÌÇØ
13-2 MaterialÆÈ·¹Æ®ÀÇ ÀÌÇØ

CHAPTER 14 ZBrush Rendering, RenderÆÈ·¹Æ®
14-1 ZBrush Rendering
14-2 RenderÆÈ·¹Æ® Çؼ³

CHAPTER 15 DocumentÆÈ·¹Æ®, DrawÆÈ·¹Æ®, EditÆÈ·¹Æ®, FileÆÈ·¹Æ®, LayerÆÈ·¹Æ®
15-1 DocumentÆÈ·¹Æ® Çؼ³
15-2 DrawÆÈ·¹Æ® Çؼ³
15-3 EditÆÈ·¹Æ® Çؼ³
15-4 FileÆÈ·¹Æ® Çؼ³
15-5 LayerÆÈ·¹Æ® Çؼ³

CHAPTER 16 MacroÆÈ·¹Æ®, MarkerÆÈ·¹Æ®, MovieÆÈ·¹Æ®, PickerÆÈ·¹Æ®
16-1 MacroÆÈ·¹Æ® Çؼ³
16-2 MarkerÆÈ·¹Æ® Çؼ³
16-3 MovieÆÈ·¹Æ® Çؼ³
16-4 PickerÆÈ·¹Æ® Çؼ³

CHAPTER 17 PreferencesÆÈ·¹Æ®, StencilÆÈ·¹Æ®, TransformÆÈ·¹Æ®, ZscriptÆÈ·¹Æ®
17-1 PreferencesÆÈ·¹Æ® Çؼ³
17-2 StencilÆÈ·¹Æ® Çؼ³
17-3 TransformÆÈ·¹Æ® Çؼ³
17-4 ZscriptÆÈ·¹Æ® Çؼ³

CHAPTER 18 ZpluginÆÈ·¹Æ®
18-1 Projection Master
18-2 Quick Sketch
18-3 Decimation Master
18-4 3D Printer Exporter

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